Alpha 0.48 - Hyperdrive and Bounties
Space Pirate Infinity » Devlog
Changes in this version:
- Lootboxes now have indicators above them making them easier to find
- Ships don't attack you by default
- Ships take damage when colliding with each other (you too)
- You can become hunted: bounties vary, enemies become more aware of you if you have a larger bounty on your head
- Laser cannon bullets are now visible and physics-based
- Full UI rework with stat and item icons, font change and better readability
- Added additional Laser Cannons to the player ship. These are unlockable with steel.
- Fixed some issues and performance problems with the saving system
- Balanced all lootable items
- Added a new lootable item: "10.000 Steel" is now available in loot boxes
- Small changes to the Transport Ship interior
- Complete rewrite of the enemy spaceship controller
- Added the hyperdrive module, it's currently available from the start but will be unlockable with Galactic Credits (just an in-game currency you get from quests coming soon)
- Fixed the slow interior loading issue
- Fixed a lot of performance issues, now the game should run much better on slower systems
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Space Pirate Infinity
An indie space shooter made in 10 days.
Status | Released |
Author | Daniel Takacs |
Genre | Shooter |
Tags | 3D, Atmospheric, Exploration, galaxy, Sci-fi, Singleplayer, Third Person, Third-Person Shooter, Top-Down |
Languages | English |
Accessibility | Subtitles |
More posts
- Alpha 0.481 - Small fixes and improvementsApr 24, 2020
- Alpha 0.46 - A major update to the saving systemApr 20, 2020
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